Animation is not just drawing cartoons. USC Aviation + Digital Arts has included information on character animation, visual storytelling, performity capture, visual effects, motion grammatics, immersive media and real-time association.

I. What do you read mainly?

Common content includes drawings, storyboarding, character design, 2D/3D animation, cinematic language, editing, sounding, VFX, mooring graphs, and external association. Different schools may have a preference for art, film, technology or gampeline.

What's the difference between two, and Film and Game Art?

III. EQUIPMENT OF STUDENTS

A student who likes to draw, plays, stories, images and is willing to change the details over and over for a long time. Animation requires creativity and much patience, technical freedom and protection discipline.

IV. PREPARATION FOR APPLICATION

The collection is usually more important than "can't a software set" . You can prepare an observational drawing, character work, storyboard, short animation, 3D model, motion graphs or executive work, and show ideas and procise. USC has also requested that animation + Digital Arts applicants submit SlideRoom supplementational materials.

V. Common career

Animator、Character Animator、Storyboard Artist、3D Generalist、Motion Designer、VFX Artist、Technical Artist、Previsualization Artist。